You can have a number of henchmen equal to your PB. (Change to CHA mod??)
Broken into tiers; Novice, Expert and Master (roughly level 5, 10 and 15)
A henchman that is downed in combat will permanently die if it fails 1 death save
Henchmen needing stats will start with the same standard array: 14, 13, 12, 10, 10, 8 which can be placed in any order.
Special NPC’s
Informant - once per month, you can have your informant try and learn a secret of one of your enemies (or allies).
Task Level
Min. Level
Time
Uncommon
Novice
1d3 days
Confidential
Expert
2 to 3 weeks
Secret
Master
2 to 4 months
Black Market Contact - access to the black market where you can make an additional shopping roll each month. If you buy anything from here, you must add +1 to your die roll to see if you lose a wealth level. Novice gives access to SL 4, Expert SL 6 and Master gives access to SL 8.
Family Business - Chance to generate a "treasure" each month (for shopping). Increase character wealth too or set a “floor”?